I have been working in computer graphics since 2011, I have experience in geme, advertising, movies and cartoon. My main tool is Houdini, and also I work in After Effects and Nuke.
I have an art education, and my main skill in 3D graphics is visual effects with an artistic slant. I am engaged in the simulation of smoke, fire, water and destruction, as well as the development of assets for optimizing FX post-production.
Free time I spend on self-education and the implementation of 3D videos with effects.
From 2011 to 2014 I worked in the game company Plyatika
As an effects artist, I was responsible for creating 2D effects. I also worked with Hidden City: Mystery of Shadows for 3 years, creating 2D effects for them.
From 2016 to 2017 I worked at Panama Grand Prix on the creation of «Nikita Kozhemyaka» and from 2017 I work in the company Animagrad where I participated in the creation of “Vykradena pryntsesa: Ruslan i Ludmila” and at the moment I am working on the creation of “Mavka. Lisova pіsnya”.
My responsibilities include creating effects and developing assets for optimizing FX post-production.
In 2018, I worked as a freelancer on film «Bobot and energy Vsesvіtu»
and participated in the work on the teaser «Zahar Berkut»